#1 "unable to allocate texture" - workaround possible
Verfasst: 07.05.2008 16:12:55
While running Heli-X under Ubuntu 8.04 Hardy Heron (linux), with a 945G Intel on-board card, I get recurring "unable to allocate texture" errors. lshw says: 945G Integrated Graphics Controller / size: 256MB (so that should be enough).
Is there anything I could try to fix this? This system has 1Gb of memory, so I don't think that is the problem. A colleague with an Intel 965G and 1Gb of memory has no problems running Heli-X. Is this a serious chipset limitation, or is there a simple workaround?
Is there anything I could try to fix this? This system has 1Gb of memory, so I don't think that is the problem. A colleague with an Intel 965G and 1Gb of memory has no problems running Heli-X. Is this a serious chipset limitation, or is there a simple workaround?